The Beginning of a New Game

After playing the amazing and fun game Joust  , I realize that my next game had to be similar to this great game. When I say similar I don’t mean copy Joust; but in braise the good things of it to make something better.

I got together with some friends from school and we decided to jump in the quest of making a game inspired by Joust. As a developer my first thought was how are we going to connect more than 4 PS Moves to the PlayStation? For the game we have in mind we need minimum 6!!!!!


After some research I found this incredible Open Source Project that you have to check out: UNIMOVE. It is a Unity plugging that sets C# bindings that allow you to connect up to 7 PS Moves to your computer. It works on Mac, Linux and Windows too.

Check it out at:

Joust  Game:

Why a simple Arduino CAN and IS Awesome!


The power of one Arduino UNO. You can basically do whatever you want. In this board you can see a flex sensor and a soft potentiometer. These two inputs triggered the color of the LED light. This project was made with the help of OpenFrameworks to control the screen graphics that were being created by the users input. The flex and potentiometer controlled paths and circles radius’s that were being created as the user interacted with the different inputs. For more info check the video at: