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Maze of Hearts was made in 2 weeks for BVW Round 2 Fall 2013 at the Entertainment Technology Center (Carnegie Mellon University).
This game consists of a robot that gets its heart broken in multiple pieces. The player’s objective is to take all the heart pieces that are around the robot’s body back to its heart. The player will get help from a mouse, a friend of the robot, by indicating the player in what part of the body the pieces are. This way the player will have to move its body in multiple ways to effectively take the pieces back to the heart.
By the main character being a robot, the player will encounter multiple platforms and obstacles while taking the pieces back to the heart.
Maria A. Montenegro